This is a collection of renders along with the final pieces for a collaboration commission with
for a visual novel called Sickness by Mitchell Carr
I created the 3d models and the scene in blender 2.75
Rendering was done by me using blender internal
did the original composition and the painted colors on top of my renders.
From top to bottom:
WIREFRAME RENDER -- Just for this presentation
FREESTYLE RENDER -- Used to create the line art
DAYTIME RENDER -- Used to obtain the lighting for the daytime scene
FINAL DAYTIME BG
NIGHTTIME RENDER NO LAMP -- Used to obtain the lighting for the nighttime scene with the lamp off.
FINAL NIGHTTIME NO-LAMP BG
NIGHTTIME RENDER LAMP ON -- Used to obtain the lighting for the nighttime scene with the lamp on.
FINAL NIGHTTIME LAMP BG